Differences From 8.0: Difference between revisions

From MalveraWiki
Kuba445 (talk | contribs)
No edit summary
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
== General Information ==
== General Information ==
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Info
! style="text-align:center;" | System
! style="text-align:center;" | Description
|-
|-
| • Experience rates are 1x, Loot rate has been reduced to 0.9x
| Experience
• Premium will '''not''' provide Bonus experience during the "Green stamina"
| Rates are 1x, Loot rate reduced to 0.9x
• Soul Points regenerate at 120s/1 without promotion and 15s/1 with promotion. 
|-
• Characters without promotion will have a limit of 100 Soul. Characters with promotion will have a limit of 200 Soul.
| Premium
| Will '''not''' provide Bonus experience during the "Green stamina"
|-
| Soul Points
| Regenerate at 120s/1 without promotion and 15s/1 with promotion
|-
| Soul Limit
| Characters without promotion: 100 Soul
Characters with promotion: 200 Soul
|}
|}


== Rookgard Changes ==
== Rookgard Changes ==
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Changes
! style="text-align:center;" | Change
! style="text-align:center;" | Description
|-
| Oracle
| Responds to the command: '''Instant "Vocation" "City"'''
|-
| Player walking
| Players can walk through each other in Rookgard
|-
| Monster spawns
| Monsters spawn on Rookgard even if players are on screen until the Second Server Save (~38h after Start)
|-
|-
| • The Oracle will respond to the command " Instant 'Vocation' 'City' " 
| Spike Sword Quest
• Players will be able to walk through each other in Rookgard. 
| Available on Rookgard from the beginning of the server
• Monsters will spawn on Rookgard even if players are on screen until the Second Server Save (approx. 38h after Start). 
• Spike Sword quest is available on Rookgard from the beginning of the server.
|}
|}


== Stamina ==
== Stamina ==
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Stamina System
! style="text-align:center;" | Mechanic
! style="text-align:center;" | Description
|-
|-
| To reduce Power gaming we have introduced a slower stamina regeneration as well as reduced the total amount of stamina stored.
| Stamina cap
* Stamina is limited at 42 Hours. 
| Limited at 42 Hours
* Stamina regenerates at 15min per 1h offline (4h offline = 1h stamina). 
|-
* 14h and under → 50% exp and 0 loot.
| Regeneration
| 15min per 1h offline (4h offline = 1h stamina)
|-
| Penalty
| 14h and under → 50% exp and 0 loot
|}
|}


== Quests ==
== Quests ==
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Quest
! style="text-align:center;" | Quest
! Rewards
! style="text-align:center;" | Rewards
|-
|-
| Annihilator
| Annihilator
Line 43: Line 65:
== Systems ==
== Systems ==
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! System
! style="text-align:center;" | System
! Description
! style="text-align:center;" | Description
|-
|-
| Party Experience
| Party Experience
Line 76: Line 98:
== Items and Prices ==
== Items and Prices ==
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Item
! style="text-align:center;" | Item
! Price / Change
! style="text-align:center;" | Price / Change
|-
|-
| [[File:Mana_Fluid.png|link=Mana Fluid]]
| [[File:Mana_Fluid.png|link=Mana Fluid]]
Line 151: Line 173:
== Hunting Ground Changes ==
== Hunting Ground Changes ==
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Nerfed Areas
! style="text-align:center;" | Nerfed Area
! style="text-align:center;" | Description
|-
|-
| Banuta • Bonebeast Island (Goroma) • Lich Hell (Goroma) • All Ankrahmun Tombs (excl. Tarpit Tomb) • Necromancer Quest (Darashia) • Vampire Hell (Darashia)
| Banuta
| Reduced efficiency
|-
| Bonebeast Island (Goroma)
| Reduced efficiency
|-
| Lich Hell (Goroma)
| Reduced efficiency
|-
| Ankrahmun Tombs (except Tarpit Tomb)
| Reduced efficiency
|-
| Necromancer Quest (Darashia)
| Reduced efficiency
|-
| Vampire Hell (Darashia)
| Reduced efficiency
|}
|}


== Weapon Changes ==
== Weapon Changes ==
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Weapon
! style="text-align:center;" | Weapon
! Range
! style="text-align:center;" | Range
|-
|-
| [[File:Snakebite_Rod.png|link=Snakebite Rod]] [[File:Wand_Of_Dragonbreath.png|link=Wand Of Dragonbreath]]
| [[File:Snakebite_Rod.png|link=Snakebite Rod]] [[File:Wand_Of_Dragonbreath.png|link=Wand Of Dragonbreath]]
Line 176: Line 215:
== Monster Spawn ==
== Monster Spawn ==
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Monster HP
! style="text-align:center;" | Monster HP
! Respawn Time
! style="text-align:center;" | Respawn Time
|-
|-
| Under 900 HP
| Under 1800 HP
| 6 min
|-
| 901–1800 HP
| 8 min
| 8 min
|-
|-
Line 190: Line 226:


{| class="wikitable" style="width:40%;"
{| class="wikitable" style="width:40%;"
! Players online
! style="text-align:center;" | Players online
! % boosted
! style="text-align:center;" | % boosted
|-
| 63 || 5
|-
| 125 || 10
|-
| 188 || 15
|-
| 250 || 20
|-
| 313 || 25
|-
|-
| 375 || 30
| 350 || 10
|-
|-
| 438 || 35
| 500 || 15
|-
|-
| 500 || 40
| 800 || 25
|}
|}

Latest revision as of 21:03, 9 September 2025

General Information

System Description
Experience Rates are 1x, Loot rate reduced to 0.9x
Premium Will not provide Bonus experience during the "Green stamina"
Soul Points Regenerate at 120s/1 without promotion and 15s/1 with promotion
Soul Limit Characters without promotion: 100 Soul

Characters with promotion: 200 Soul

Rookgard Changes

Change Description
Oracle Responds to the command: Instant "Vocation" "City"
Player walking Players can walk through each other in Rookgard
Monster spawns Monsters spawn on Rookgard even if players are on screen until the Second Server Save (~38h after Start)
Spike Sword Quest Available on Rookgard from the beginning of the server

Stamina

Mechanic Description
Stamina cap Limited at 42 Hours
Regeneration 15min per 1h offline (4h offline = 1h stamina)
Penalty 14h and under → 50% exp and 0 loot

Quests

Quest Rewards
Annihilator
Pits of Inferno , 100k and

Systems

System Description
Party Experience Bonus shared experience for parties has been removed (experience is split evenly if SHARED XP is active).
Monster Panic Mode Melee monsters cast additional spell every 3 steps. Ranged monsters cast a spell every step while retreating, and every 3 steps in melee range.
Corpses Monsters and players bodies are openable & pushable immediately by everyone.
NPC Rashid has been added.
Equipment No level/vocation requirements on weapons, distance weapons and EQ (only Wands & Rods keep requirements).
Protection Zones Players can walk through other players in a protection zone.
Ship NPCs All NPCs on ships have a "Bring me to XXXX" command (2s cooldown to avoid blocking travel).
Scarab Coins Can be dug up only near tombs/Ankrahmun. Looking at ground may show: "You see that something is moving under the sand". After digging, cooldown 30 minutes per SQM.
Paralyze Rune Costs 1200 mana. Gives PVP combat but does not give White Skull.

Items and Prices

Item Price / Change
105 gp
105 gp
1700 gp
3700 gp
Repair → 20,000 gp
20 gp
70 gp
250 gp
4 gp
6 gp
4 gp
10 gp
11 gp
84 gp
75 gp
25k (instead of 30k) to
+1 Magic Level (Druids/Mages only)
+2% Fire Resistance
+3% Fire Resistance
+4% Fire Resistance
Charged 45 min with small ruby
+5% hit chance
+2 atk, +2% hit chance

Hunting Ground Changes

Nerfed Area Description
Banuta Reduced efficiency
Bonebeast Island (Goroma) Reduced efficiency
Lich Hell (Goroma) Reduced efficiency
Ankrahmun Tombs (except Tarpit Tomb) Reduced efficiency
Necromancer Quest (Darashia) Reduced efficiency
Vampire Hell (Darashia) Reduced efficiency

Weapon Changes

Weapon Range
Range 4
Range 3
Range 2
Range 1

Monster Spawn

Monster HP Respawn Time
Under 1800 HP 8 min
Above 1800 HP 10 min
Players online % boosted
350 10
500 15
800 25