Attribute System: Difference between revisions
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== '''Enchanting''' == | == '''Enchanting''' == | ||
Items with Class 1+ can be enchanted using '''Enchanting Orbs''' or ''Prismatic Orbs''' | Items with Class 1+ can be enchanted using '''Enchanting Orbs''' or '''Prismatic Orbs'''. Both orbs consume '''Enchanting Dusts''' on use. | ||
To enchant an item simply use '''Enchanting Orbs''' or '''Prismatic Orbs''' on the item you want to enchant.(Item cannot be equipped) | To enchant an item simply use '''Enchanting Orbs''' or '''Prismatic Orbs''' on the item you want to enchant.(Item cannot be equipped) | ||
Revision as of 23:12, 30 January 2026
Attribution Overview
All items on Malvera have an assigned Class between 0 and 5 (5 Being the best and rarest items, while class 0 cannot have attributes)
Class level is directly responsible for limit of attributes on the item. (Class 3 item can have a max of 3 Attributes)
Items with attributes have a chance to drop from monsters or be enchanted via the Enchanting System.
Once an item has attributes you can only take them off using Disenchanting Orbs and Cleansing Orbs . (!!!You will not lose attributes on death!!!!)
Items with attributes can be sold with original prices to NPC's.
Enchanting
Items with Class 1+ can be enchanted using Enchanting Orbs or Prismatic Orbs. Both orbs consume Enchanting Dusts on use.
To enchant an item simply use Enchanting Orbs or Prismatic Orbs on the item you want to enchant.(Item cannot be equipped) Each attempt to enchant an item will consume 3x Enchanting Dusts.
Prismatic Orbs Have double the chance for an attribute to be successfully applied.
To obtain Enchanting Dusts you need to use Disenchanting Orbs on items with attributes. (All attributes will be removed)
| Attribute Count | Enchanting Dust Drop Count |
|---|---|
| 1 | 1-3 |
| 2 | 2-6 |
| 3 | 3-9 |
| 4 | 4-12 |
| 5 | 5-15 |
Enchanting/Disenchanting Chances
Using Enchanting Orbs the chance to enchant an item is the average chance of all available attributes for that item.
Using Prismatic Orbs the chance to enchant an item is double of Enchanting Orbs.
Using Cleansing Orbs you have 100% chance to receive some dusts based on attribute count on the item and remove all attributes. (See table above)
Using Disenchanting Orbs you have 100% chance to remove one RANDOM attribute from the item.
Enchanting Items
| Orb | Price | Where to Buy |
|---|---|---|
| Enchanting Orb | 2000 Gold Coins |
|
| Disenchanting Orb | 2000 Gold Coins |
|
| Cleansing Orb | 3000 Gold Coins |
|
| Prismatic Orb | 11000 Gold Coins |
|
| Enchanting Dust | N/A | Obtained via Disenchanting |
Creature Drops
When a creature is killed, all items which have a Class of 1 or higher will have a chance of being dropped with attributes. The limit for the attribute count is specified by the Class of the item. The chance for this to happen can be calculated using this formula.
(ItemFactor / ItemDropChance) / 100000
| Attribute Count | Assigned Factor |
|---|---|
| 1 | 10 |
| 2 | 8 |
| 3 | 6 |
| 4 | 4 |
| 5 | 3 |

