Differences From 8.0
General Information
- Experience rates are 1x, Loot rate has been reduced to 0.9x
- Premium will not provide Bonus experience during the "Green stamina"
- The Oracle will respond to the command " Instant 'Vocation' City " This is to reduce congestion during the server start in rookgard.
Stamina
To reduce Powergaming we have introduced a slower stamina regeneration as well as reduced the total amount of stamina stored.
- Stamina is limited at 42Hours.
- Stamina regenerates at a rate of 15min per 1 Hour offline. (4Hours offline for 1h of stamina regeneration)
- 14h and under of Stamina will now provide 50% experience and 0 Loot
For most quests the rewards have been replaced by other valuables such as gems, runes or gold.
All quest items have been added to many different monsters are rare loot.
Systems
- Bonus shared experience for parties has been removed (Experience will be split evenly between everyone if SHARED xp is active)
- Monster Panic Mode -> Melee monsters will attempt to cast additional spell every 3 steps. Ranged monsters will try to cast a spell with every step they take when retreating, and every 3 steps if forced into melee range.
- Monsters and players bodies are openable & push able by everyone immediately.
- There are no level and vocations requirements on weapons, distance weapons and EQ (Only Wands & Rods have level and vocation requirements)
- Players can walk through other players in a protection zone.
- All NPC's on Ships will have a "Bring me to XXXX" (eg. Ankrahmun) Command with a 2 Second cooldown. (To avoid blocking travel)
Items and Price changes
- Ability to buy:
has been removed.
-
can be repaired for 20000 gold coins
-
sellable for 25k instead of 30k to
- Hat of the mad -> Now Provides +1 Magic Level (Can only be worn by Druids and Mages)
- Demon Helmet -> Now Provides +2% Fire Resistance
- Demon Armor -> Now Provides +3% Fire Resistance
- Demon Legs -> Now Provides +4% Fire Resistance
- Helmet of the ancients -> Now is charged for 45 minutes with a small ruby
- Elvish -> Now Provides +5% hit chance.
- Arbalest -> Now Provides +2atk and +2% hit chance.
Hunting Ground Changes
The hunting grounds below have been nerfed to reduce powergaming.
- Banuta
- Bonebeast Island (Goroma)
- Lich Hell (Goroma)
- All Ankrahmun Tombs (Exluding Tarpit Tomb)
- Necromancer Quest (Darashia)
- Vampire Hell (Darashia)
